Both PlayCanvas SOG and Niantic SPZ are state-of-the-art compression formats for 3D Gaussian Splats, but they serve different parts of the 3D ecosystem: SOG is optimized for WebGPU streaming, while SPZ is the universal standard for mobile AR in Scaniverse and Babylon.js.
Converting SOG to SPZ bridges these two leading platforms, allowing web-captured or SuperSplat-edited assets to be opened smoothly in Niantic mobile apps.
Technical Conversion Architecture
[PlayCanvas SOG]
│
├── Decompress Morton-Order Octree
├── Normalize Spatial Attributes
├── Apply Niantic Quantization & Octahedral Transforms
└── Package into Gzip-Compressed SPZ Container
│
▼
[Niantic SPZ Archive]
| Feature | SOG (Source) | SPZ (Target) |
|---|---|---|
| Primary Platform | PlayCanvas WebGPU | Scaniverse Mobile & Web |
| Compression Architecture | Morton Order + WebP Textures | Quantization + Deflate Stream |
| Target Audience | Web Interactive 3D | Mobile AR & Cross-Platform |
How to Convert
- Drop your
.sogfile into the FreeConvert3D converter. - Select SPZ target format.
- Download your
.spzfile instantly with zero upload delay.